ASSIGNMENT 1 - RECAP CLO3D & 2D PATTERNS


Griselda Jevon
0353958

Bachelor of Fashion Design Technology (Hons) - Semester 5
DST63404 Garment Creation Technology 1 
Lecturer: Brian Khoo

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WEEK 01 (23.09.2024)
- Introduction to the subject, Assignment “1”, Blogs, rules and regulations.
- Recap on CLO3D interface 
- Library, Avatars and loading items. 
- Selection, Navigation, and simulation. 
- Understanding the Gismo. 
- Reset Arrangement tools. 
Milestone; Assignment 1 brief: Preparation of basic 2D patterns (tops and bottoms) and simulation to 3D. 

The first assignment for this module is to create one outfit on 2D pattern and stimulate it into 3D form using CLO3D. We are required to choose one look from our previous semester and create a 3D garment using CLO3D. The outfit has to include:
- Fill/Pressure and Puckering
-  Zips (along with adjustments of trims as teeth and pullers)
-  Topstitching details
-  Fabrications and textures
-  Folding OR Pleats. 

I chose to use one adaptive pants and top from my previous semester for this assignment. After getting Mr. Brian's confirmation, I proceed to redo my 2D patterns and move the patterns to CLO3D.


Technical Drawing

WEEK 02 (30.09.2024)
- Basic drawing tools (free drawing, drawing with measurements, right-click main options). 
- Edit Pattern tools (Main tools). 
- Segment sewing tool. 
- Divining into the property editor panel 
- Pattern arrangement – placement. 
- Adding more pattern pieces into your garment (sleeves – panels) 
- Darts and fullness. 
- T-shirts, dresses with panels /cutlines/ flares/ darts. 
- Creativity exercise; play with variations. 
- Starting with individual patterns and sampling for testing

I start my pants' 2D pattern on CLO3D by creating each panel (front-back-facing-side covers) and sewing them together. Since I have to add zippers on both sides as the opener, I have to put the zippers in between the facing and front panel - side covers and back panel. 

Placing every panels



Sew Front-Zipper-Facing & Covers-Zippers- Back panels

Stimulate on 3D

WEEK 03 (07.10.2024) 
- Basic drawing tools (free drawing, drawing with measurements, right-click main options). 
- Edit Pattern tools (Main tools). 
- Segment sewing tool. 
- Divining into the property editor panel 
- Pattern arrangement – placement. 
- Adding more pattern pieces into your garment (sleeves – panels) 
- Darts and fullness. 
- T-shirts, dresses with panels /cutlines/ flares/ darts. 
- Creativity exercise; play with variations. 
- Starting with individual patterns and sampling for testing 
Milestone; Highlighting submissions for assignment 1.

Moving onto the top with the extended neck pattern: 

Create top & sleeves 2D patterns, Sew together

Add zipper on the left shoulder

Add zipper on both sleeve ends

Adjust zipper length, teeth, puller

WEEK 04 (14.10.2024)
- Internal shapes tool. 
- Diving more into fabrications and materials (Fabrics, trims, puckering topstitching, graphics), (object browser and property editors). 
- Line/internal-line properties and details (elastic, folding, filling, steaming, seam tapping, etc). 
- Understating layers and sublayers 
- Experimenting with fabric effects and mapping. 
Milestone; Assignment 1 submission And Assignment 2 Briefing Starting with the personal pattern and toil explorations for their final collection.

To complete the whole look, I had to make sure I did all the finishing, top stitch, fabric rendering, etc. 

Adding hemline (2,5cm+2,5cm)

Fold hemline inside

Add Fabrication & Textures

Adjusting zipper color

Add puckering

Neckline finishing - binding (with topstitching details-adjust color)

Physical 2D Patterns
For the paper patterns, we are required to add details such as; drill hole, notches, grain line, panel name, design name, finishing details, size, cutting instructions - rsu/usu, etc.

Front & Back Bodice - Sleeve

Front & Back Pants

Side Covers - Facing


-End of Assignment 1-








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